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Animation
3D Animation
Fine Art
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3D Animation
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00:06
The Last Dungeon: The Lich
The Last Dungeon is a short-film created by the SCAD Animation Studio, a collaborative student project. I was brought on to clean motion-capture footage as well as hand key some shots. This shot made the final cut. I was responsible for animating the Lich. Created for The Last Dungeon.
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00:10
Creature Walk Cycle
After studying quadruped locomotion, I documented how this mythical creature would move via animation. Model and rig provided by Kiel Figgins. Created for the Savannah College of Art & Design's ANIM 353: 3D Character Animation: Creatures and Quadrupeds course.
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00:10
Squishy
A simple project designed to enhance the animation principles of follow-through and overlap as well as further my comprehension of pendulum physics. Produced as part of the Savannah College of Art & Design's ANIM 253: Core Principles of 3D Character Animation course.
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The Last Dungeon: Motion Capture Clean-Up
The Last Dungeon is a short-film created by the SCAD Animation Studio, a collaborative student project. I was brought on to clean motion-capture footage as well as hand key some shots. Most of the cleaned motion-capture skeleton army was not used in the final cut. Created for The Last Dungeon.
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00:06
Sneaking Around
A character-performance focus from my early years at SCAD. Created for the Savannah College of Art & Design's ANIM 303: 3D Character Animation: Performance Essentials course.
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00:59
Donkey Sky Dive
Produced over the course of 10 weeks for the Savannah College of Art & Design's ANIM 190: Survey of Animation class. This introductory class to animation taught students the 12 Principle of Animation, the Animation Pipeline, and how to animate in Adobe Photoshop as well as Autodesk Maya. This project marked my first time using traditional-animation.
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00:13
Mystery Item
Another test in performance-animation, this time focused on a character finding a mysterious item. Rig provided by TheBlueBlur. Created for the Savannah College of Art & Design's ANIM 323: 3D Character Animation: Expressive Character Acting course.
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00:18
The Sword
"The Sword" marks my first utilization of Autodesk Maya's 'Constraint' feature, a tool that aids in creating realistic character + prop interaction. Created for the Savannah College of Art & Design's ANIM 303: 3D Character Animation: Performance Essentials course.
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00:37
Sequence of Studies
This is a collage of many study animations I completed during my time at SCAD. In order, they include: my first run-cycle, walk-cycle, jumping-motion, and pendulum physics. All were produced as a part of the Savannah College of Art & Design's ANIM 253: Core Principles of 3D Character Animation course.
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